Real Worlds - Observational Drawings
Real Worlds - Observational Drawings
Before creating the final design sheets, I wanted to practice drawing some detail that would fit the Forge Father architecture. For this, I started by looking up Forge Fathers and seeing what I could find, and if there was any available backdrop art to see.
After searching for a bit, I couldn't find any backdrop art, but I could find Forge Father vehicles and box art. I want to give my building a factory-like appearance to match the mechanical aesthetic the Forge Fathers have on their armour and weapons, so I decided to practice drawing materials similar to the vehicles they have.
I made a small moodboard of materials I wanted to practice. After this, I started by drawing primitive shapes so that I could learn to adapt the texture and shading style.
For the primitive shapes, I tried creating a base shader for the building on the left - I used a cube for this since most of the building is cubic. On the right, I created a metallic shader, which I used a sphere for to properly convey the shine on the metal. I think I did a really good job of this and understand the texture of the building I am creating much more. With this done, I moved onto trying to draw a basic building using the same shading technique. For this I took a screenshot of my 3D model at the bottom, and began to draw it.
I'm really happy with how this ended up, and I think I did well with this texturing and shading method. Since I have this done and am happy with it, I created several colour variations and asked my friends for feedback and to pick a favourite whilst giving them context.
From the Feedback, I have decided that I am going to use the first variation. This is because not only is it the original texture from the Forge Father miniatures, but also because it is the most popular. I acknowledge that some of the feedback mentioned variations 2 and 3, but I wanted to go with something more militaristic, and in hindsight I cannot justify these two for that purpose.
With this complete, I'm moving onto the design sheets.





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