Industry Practice: Character Sprites
Industry Practice: Character Sprites For my final sprites, I wanted to see how we formatted the game and what the layout would look like within it - I did this because I wanted to be able to design my sprites accurately for the aspect ratio/ zoom etc. Damian did some experimentation with how things would be placed in game with The Hound (Fayes character). After some discussion (and some adjustment to colours for each character to be seperated), the final layout was this. With all this in mind, I began working with what I already had in terms of my character to match this aspect ratio as I moved towards the design phase. Before that though, I asked for feedback regarding this design from before. So overall, I am going to try to lean more to a bluish colour palette to avoid sharing a primary colour with the other characters. This is a minor adjustment that I will do whilst completing my sprites. For the list of sprites we settled on, we need: Neutral Sprite (maybe variations) Negati...